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Weapon Types

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See Also: Armor Types

The currently available weapon types in BwE;

Each level of enchantment raises item stats approximatly 150% of the previous enchantment level. The exact formula is: BaseValue*1.5^(Level) rounded down.

For EPIC Item, look for next level when enchanted.

Two-Handed

Melee: Axe, and Staff.

 
Epic Axe Legendary Axe Epic Staff Legendary Staff
Level Attack HP Attack HP MP Magic MP Magic
1 +7 +9 +8 +10 +9 +1 +10 +2
2 +10 +13 +12 +15 +13 +2 +15 +3
3 +16 +20 +18 +22 +20 +4 +22 +4
4 +24 +30 +27 +33 +30 +6 +33 +6
5 +36 +45 +40 +50 +45 +9 +50 +10
6 +54 +68 +60 +75 +68 +13 +75 +15
7 +82 +102 +91 +113 +102 +20 +113 +22
8 +123 +153 +136 +170 +153 +30 +170 +34
9 +184 +230 +205 +256 +230 +46 +256 +51
10 +276 +345 +307 +384 +345 +69 +384 +76
11 +415 +518 +461 +576 +518 +103 +576 +115
12 +622 +778 +691 +864 +778 +155 +864 +172
13 +934 +1167 +1037 +1297 +1167 +233 +1297 +259
14 +1401 +1751 +1556 +1946 +1751 +350 +1946 +389
15 +2101 +2627 +2335 +2919 +2627 +525 +2919 +583

Ranged: Crossbow, and Bow.

 
Bow (Epic) Bow (Legendary) Crossbow (Epic) Crossbow (Legendary)
Level Attack Prot Ignore Attack Prot Ignore Attack Crit Multi Attack Crit Multi
1 +5 +1 +6 +2 +7 +5 +8 +6

2

+8 +2 +9 +3 +10 +8 +12 +9
3 +12 +4 +13 +4 +16 +12 +18 +13
4 +18 +6 +20 +6 +24 +18 +27 +20
5 +27 +9 +30 +10 +36 +27 +40 +30
6 +41 +13 +45 +15 +54 +41 +60 +45
7 +61 +20 +68 +22 +82 +61 +91 +68
8 +92 +30 +102 +34 +123 +92 +136 +102
9 +138 +46 +153 +51 +184 +138 +205 +153
10 +207 +69 +230 +76 +276 +207 +307 +230
11 +311 +103 +345 +115 +415 +311 +461 +345
12 +467 +155 +518 +172 +622 +467 +692 +518
13 +700 +233 +778 +259 +934 +700 +1037 +778
14 +1050 +350 +1167 +389 +1401 +1050 +1556 +1167
15 +1576 +525 +1751 +583 +2101 +1576 +2335 +1751

One-Handed Primary

Melee: Sword, and Sceptre.

   
Epic Sword Epic Sceptre Legendary Sword Legendary Sceptre
Level Attack Crit Attack MP Attack Crit Attack MP
1 +4 +3 +3 +9 +5 +4 +4 +10

2

+6 +5 +5 +13 +7 +6 +6 +15
3 +10 +8 +8 +20 +11 +9 +9 +22
4 +15 +12 +12 +30 +16 +13 +13 +33
5 +22 +18 +18 +45 +25 +20 +20 +50
6

+34

+27 +27 +68 +37 +30 +30 +75
7 +51 +41 +41 +102 +56 +45 +45 +113
8 +76 +61 +61 +153 +85 +68 +68 +170
9 +115 +92 +92 +230 +128 +102 +102 +256
10 +172 +138 +138 +345 +192 +153 +153 +384
11 +259 +207 +207 +518 +288 +230 +230 +576
12 +389 +311 +311 +778 +432 +345 +345 +864
13 +583 +467 +467 +1167 +648 +518 +518 1297
14 +875 +700 +700 +1751 +973 +778 +778 +1946
15 +1313 +1050 +1050 +2627 +1459 +1167 +1167 +2919

One-Handed Secondary

Offensive: Dagger


Epic Legendary
Level Crit Multiplier Crit Multiplier
1 +5 +6
2 +8 +9
3 +12 +13
4 +18 +20
5 +27 +30
6 +41 +45
7 +61 +68
8 +92 +102
9 +138 +153
10 +207 +230
11 +311 +345
12 +467 +518
13 +700 +778
14 +1050 +1167
15 +1576 +1751


Defensive: Shield and Tome

Epic Shield Legendary Shield Epic Tome Legendary Tome
Level Defense Defense Cast Chance Cast Chance
1 +5 +6 +0 +0

2

+8 +9 +0 +0
3 +12 +13 +1 +1
4 +18 +20 +1 +2
5 +27 +30 +2 +3
6 +41 +45 +4 +4
7 +61 +68 +6 +6
8 +92 +102 +9 +10
9 +138 +153 +13 +15
10 +207 +230 +20 +23
11 +311 +345 +31 +34
12 +467 +518 +46 +51
13 +700 +778 +70 +77
14 +1050 +1167 +105 +116
15 +1576 +1751 +157 +175

Smithing

When smithing, each weapon type gains the following bonuses:

Axe: Attack and HP

Bow: Attack and Protection Ignore

Crossbow: Attack and Crit Multiplier

Dagger: Crit Multiplier

Sceptre: Attack and MP

Shield: Defense

Staff: MP and Magic Attack

Sword: Attack and Crit Chance

Tome: Cast Chance

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